Difference between revisions of "Infantry/Polanian Engineer"
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{{InfantryCard | {{InfantryCard | ||
|Name= Polanian Engineer | |Name= Polanian Engineer | ||
|Img= Polanian Engineer | |Img= Polanian Engineer | ||
| − | |Desc = | + | |FR=PL |
| − | + | |Desc = A Division Of the Republic of Polania. | |
| − | + | }}'''Polanian Engineer''' - A Division Of the [[Polania Republic|Republic of Polania]]. Can build structures and fortifications, as well as repair damaged [[mechs]]. Engineers are weak in combat, so they should not be thrown on the front line. | |
| − | + | ||
| − | + | ==Tactical Features== | |
| − | + | Despite the low combat effectiveness(weak damage from pistols), engineers are indispensable for: | |
| − | + | * Installation of defensive structures: minefields, barbed wire, sandbags and bunkers. | |
| − | + | * Repair of equipment, including [[mechs]], [[exoskeletons]] and gun crews. | |
| − | + | * Polish engineers can build the following structures: | |
| − | + | ** [[Polanian Headquarters]] | |
| − | + | ** [[Polanian Barracks]] | |
| − | + | ** [[Polanian Workshop]] | |
| + | ** [[Polanian Bunker]] | ||
| + | ** [[Sandbags]] | ||
| + | ** [[Barbwire]] | ||
| − | + | With the growth of "veterans", their opportunities are expanding: the cost of improving bunkers is reduced, access to medical tents (from level 1) and additional weapons\ (from level 2)\is added. | |
| − | + | ==Recommendations for use== | |
| + | The best tactic involves avoiding capturing points at the beginning of the game in favor of preparing key areas of the map — for example, the areas of the expected collision with the enemy. Engineers are effective for covertly capturing guns near an enemy base or creating "traps" in enemy movement paths. | ||
| − | + | Like any other infantry unit, engineers can change their infantry class by picking up their weapons from the ground. | |
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| − | Like any other infantry unit, engineers can change their infantry class by picking up weapons from the ground. | ||
==Concept Arts== | ==Concept Arts== | ||
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{{Polanian Infantry}} | {{Polanian Infantry}} | ||
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| − | [[ | + | {{SEO |
| + | |Name = Polanian Engineer | ||
| + | |Desc = Polanian Engineer - A Division Of the Republic of Polania. Can build structures and fortifications, as well as repair damaged mechs. Engineers are weak in combat, so they should not be thrown on the front line. | ||
| + | |Keywords = Инженеры, Полания, укрепления | ||
| + | |Img = Polanian Engineer | ||
| + | }} | ||
| + | [[Category:Republic of Polania]] | ||
| + | [[Category:Polanian Infantry]] | ||
| + | [[Category:Infantry]] | ||
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| + | [[de:Infantry/Polanian Engineer]] | ||
| + | [[pl:Infantry/Polanian Engineer]] | ||
[[ru:Infantry/Polanian Engineer]] | [[ru:Infantry/Polanian Engineer]] | ||
Latest revision as of 02:03, 3 September 2025
Polanian Engineer - A Division Of the Republic of Polania. Can build structures and fortifications, as well as repair damaged mechs. Engineers are weak in combat, so they should not be thrown on the front line.
Tactical Features
Despite the low combat effectiveness(weak damage from pistols), engineers are indispensable for:
- Installation of defensive structures: minefields, barbed wire, sandbags and bunkers.
- Repair of equipment, including mechs, exoskeletons and gun crews.
- Polish engineers can build the following structures:
With the growth of "veterans", their opportunities are expanding: the cost of improving bunkers is reduced, access to medical tents (from level 1) and additional weapons\ (from level 2)\is added.
Recommendations for use
The best tactic involves avoiding capturing points at the beginning of the game in favor of preparing key areas of the map — for example, the areas of the expected collision with the enemy. Engineers are effective for covertly capturing guns near an enemy base or creating "traps" in enemy movement paths.
Like any other infantry unit, engineers can change their infantry class by picking up their weapons from the ground.