Difference between revisions of "Infantry/Polanian Gunner"
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{{InfantryCard | {{InfantryCard | ||
| − | |Name= | + | |Name= Polanian Gunner |
| − | |FR= | + | |FR=PL |
| − | |||
|Img= Polanian Gunner | |Img= Polanian Gunner | ||
|Desc = Anti-tank infantry armed with anti-tank handheld cannons. | |Desc = Anti-tank infantry armed with anti-tank handheld cannons. | ||
}} | }} | ||
| − | '''Polanian Anti-Tank Infantry (Polanian | + | '''Polanian Anti-Tank Infantry (Polanian Gunner)''' - Unit of [[Polania Republic|Republic of Polania]]. The squad is armed with grenade launchers. Effective against mechanized units. |
Grenade launchers have a movement speed of 3 units, which is 25% less than the average speed of other units. | Grenade launchers have a movement speed of 3 units, which is 25% less than the average speed of other units. | ||
| Line 13: | Line 12: | ||
== Tactical Role == | == Tactical Role == | ||
| − | Anti-tank infantry is a highly specialized unit designed to combat [[Mechs|light and medium armored vehicles]], including [[ | + | Anti-tank infantry is a highly specialized unit designed to combat [[Mechs|light and medium armored vehicles]], including [[exoskeletons]]. Armed with handheld grenade launchers, they deal '''52 points of damage''' to light armor and '''36 points''' to medium armor. Their main feature is '''critical damage when attacking from the rear''', making them essential for flanking maneuvers. |
== Application Features == | == Application Features == | ||
| − | + | * '''Slowness''': Anti-tank infantry movement speed is '''25% lower''' than average [[infantry]] due to the weight of grenade launchers, which limits their retreat maneuverability. | |
| − | + | * '''Target Suppression''': Despite low accuracy against manpower, grenade hits temporarily knock the enemy down, disrupting aimed fire (even [[heroes]]). | |
| − | + | * '''Engineering Impact''': Effectively destroy shelters, barbed wire, and bunkers, clearing the way for allied forces. | |
== Veteran Improvements == | == Veteran Improvements == | ||
With increasing experience, anti-tank infantry become a formidable force: | With increasing experience, anti-tank infantry become a formidable force: | ||
| − | + | * '''First Level''': Increased rate of fire and resistance to suppression. | |
| − | + | * '''Second Level''': Health increase to withstand heavy weapon hits and damage boost (up to '''68 points''' against light armor). | |
== Tactical Recommendations == | == Tactical Recommendations == | ||
| − | + | * '''Group Use''': A single squad cannot destroy even a light mech. Two squads, acting together, neutralize most targets, including heavy vehicles when attacking from the rear. | |
| − | + | * '''Late Game''': In the later stages of the battle, anti-tank infantry become key support against mechs, especially in combination with other anti-armor weapons. | |
== Weaknesses == | == Weaknesses == | ||
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{{SEO | {{SEO | ||
| − | |Name = Polanian | + | |Name = Polanian Gunner |
| − | |Desc = Polanian Anti-Tank Infantry | + | |Desc = Polanian Gunner - Polanian Anti-Tank Infantry. The squad is armed with grenade launchers. Effective against mechanized units. |
|Img = Polanian Gunner | |Img = Polanian Gunner | ||
|Keywords = Infantry, Polania, anti-tank infantry | |Keywords = Infantry, Polania, anti-tank infantry | ||
}} | }} | ||
| − | [[ | + | [[Category:Republic of Polania]] |
| − | [[ | + | [[Category:Polanian Infantry]] |
| − | [[ | + | [[Category:Infantry]] |
[[ru:Infantry/Polanian_Gunner]] | [[ru:Infantry/Polanian_Gunner]] | ||
[[de:Infantry/Polanian_Gunner]] | [[de:Infantry/Polanian_Gunner]] | ||
[[pl:Infantry/Polanian_Gunner]] | [[pl:Infantry/Polanian_Gunner]] | ||
Latest revision as of 02:05, 3 September 2025
Polanian Anti-Tank Infantry (Polanian Gunner) - Unit of Republic of Polania. The squad is armed with grenade launchers. Effective against mechanized units.
Grenade launchers have a movement speed of 3 units, which is 25% less than the average speed of other units.
Like any other infantry unit, grenade launchers can change their infantry class by picking up weapons from the ground.
Tactical Role
Anti-tank infantry is a highly specialized unit designed to combat light and medium armored vehicles, including exoskeletons. Armed with handheld grenade launchers, they deal 52 points of damage to light armor and 36 points to medium armor. Their main feature is critical damage when attacking from the rear, making them essential for flanking maneuvers.
Application Features
- Slowness: Anti-tank infantry movement speed is 25% lower than average infantry due to the weight of grenade launchers, which limits their retreat maneuverability.
- Target Suppression: Despite low accuracy against manpower, grenade hits temporarily knock the enemy down, disrupting aimed fire (even heroes).
- Engineering Impact: Effectively destroy shelters, barbed wire, and bunkers, clearing the way for allied forces.
Veteran Improvements
With increasing experience, anti-tank infantry become a formidable force:
- First Level: Increased rate of fire and resistance to suppression.
- Second Level: Health increase to withstand heavy weapon hits and damage boost (up to 68 points against light armor).
Tactical Recommendations
- Group Use: A single squad cannot destroy even a light mech. Two squads, acting together, neutralize most targets, including heavy vehicles when attacking from the rear.
- Late Game: In the later stages of the battle, anti-tank infantry become key support against mechs, especially in combination with other anti-armor weapons.
Weaknesses
- Vulnerability to Infantry: Lose in close combat to grenadiers and riflemen.
- Counterattack Risk: Slowness makes them an easy target for fast vehicles, such as reconnaissance mechs.