The World 1920+ is an alternative to our own universe. It is based on the works and inspiration of Polish artist Jakub Rozalski. His paintings depicted an alternative Europe of the early 20th century (after the Great War). It is a place where traditions clash with modernity, and the world is still full of mysteries and blank spaces on the map.
Originally, The World 1920+ was conceived based on the Polish-Bolshevik War of 1920 (February 1919 to March 1921). This war and the Battle of Warsaw are considered by some historians as one of the most important events in world history. These events changed the course of European history and halted the Red Revolution and the Bolshevik march to the West. It required enormous efforts, but Poland managed to regain its independence just two years after these events. Interestingly, few in the West are aware of these events, except for history enthusiasts. It was also the last war in history where cavalry was used in large numbers and played a key role on the battlefield. From there, Jakub began adding more themes, sides of the conflict, and heroes to shape an alternative history of the world in 1920+.
History of the World
During the Industrial Revolution, humanity is fascinated by new technologies such as steel and engines, steam and internal combustion engines. Heavy industry develops at an unprecedented pace. Experiments and attempts begin to build a steel walking machine. Of course, this movement is supported by governments, generals, and the military industry. As the arms race begins, massive conflicts seem only a matter of time. Walking mechs of various sizes and shapes begin to invade everyday life and dominate battlefields.
Like Europe and the world at the beginning of the 20th century, the Iron Harvest universe is full of contrasts, diversity, mysteries, and unexplored places. In this world, the traditional way of life in harmony with the environment is gradually being replaced by technologies, powerful equipment, and products of heavy industry. The rural landscape plays an important role in creating a unique world of 1920.
The world is viewed mainly from the perspective of the countryside and rural life. People focus on their chores and work, away from progress and inevitable changes. Technological innovations and the industrial revolution arrive here last. As powerful walking machines gradually enter their lives, they are no longer the frightening monsters looming on the horizon. People have become accustomed to their presence, but it does not significantly influence how they live and what they do.
The mechs are not very advanced or futuristic. They are rather crude, massive, and often quite uncomfortable constructions, reminiscent of the first tanks of World War I. Against this background, a dark and ominous organization builds up, preparing to seize power over the war-torn European states.
Other Projects of the Iron Harvest Universe
The World 1920+ gave rise to projects beyond the original artworks created by Jakub. The universe includes the board game Scythe as well as Iron Harvest.