SHM-86 “Kolokol”
The SHM-86 “Kolokol” is a versatile and mobile, fast-moving lightly armored mech vehicle equipped with a grenade launcher. It is capable of inflicting significant damage on the opponent. The grenade launcher’s explosive rounds, with a quick reload, deal high damage to infantry, especially in clusters (40 damage per model), with no cover or prayer saving them.
Contents
Capabilities and Feature s
- High Damage to Infantry: Effective against infantry clusters.
- Building Destruction: Excellent at destroying buildings.
- Anti-Mech Warfare: Capable of destroying light mechs (85 damage), medium mechs (55 damage), and heavy mechs (35 damage).
Tactical Advantages
The Kolokol is effective against various targets:
- Driving Off Opponents: Can drive off the “Straznik” with ease and engage and defeat a PZM-7 “Smialy”.
Strategic Use
Two Kolokols can deal substantial damage throughout the game, assisting in eliminating medium and heavy mechs or providing cover for the “Ognivo.” The mech also effectively destroys artillery crews and drives off machine gunners, but is vulnerable to anti-armor units.
Veteran Levels
At the second veteran level, damage to infantry increases to 52 per model, making it lethal to them. Damage to light armor is 98 (quickly destroying light mechs), medium armor is 58, and heavy armor is 39.
Recommendations
It is recommended to occasionally conduct manual attacks in advance to perfectly hit runners and retreating mechs.