Field Gun
Field Cannon is the main anti-mech weapon in the game, designed to defend against all types of mechs, including exoskeletons and other weapons. Effective against enemy machine guns and mortars at long range, and can also hit an enemy gun if caught by surprise.
The gun has high damage against all types of armor: 125 units for light, 200 units for medium, and 250 units for heavy armor. It gains veteran status quickly. At the second veteran level, damage increases to 163 units against light armor, 260 units against medium, and 325 units against heavy armor. Two such guns pose a serious threat to attacking vehicles throughout the game.
The frontal armor protects the crew from bullets. However, the gun has low accuracy against infantry and heroes not in a mech, and deals minor damage to them. Nevertheless, the gun can deal significant damage when it hits.
Among the disadvantages is high vulnerability to artillery, infantry, and other guns. It is not recommended to use the gun for attacking.