Difference between revisions of "Infantry/Polanian Engineer"

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{{DISPLAYTITLE: Polanian Engineer}}
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[[file:Polanian Engineer.png|76px|alt="Polanian Engineer"|left|link=]]{{TOC_right}}'''Polanian Engineer''' - A Division Of the [[Polania Republic|Republic of Polania]]. Can build structures and fortifications, as well as repair damaged [[mechs]]. Engineers are weak in combat, so they should not be thrown on the front line.
{{InfantryCard
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|Name= Polanian Engineer
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==Tactical Features==
|Img= Polanian Engineer
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Despite the low combat effectiveness(weak damage from pistols), engineers are indispensable for:
|Desc = Engineers can construct and repair buildings and fortifications, as well as repair mechs during battle.
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* Installation of defensive structures: minefields, barbed wire, sandbags and bunkers.
|Equipment = Engineer
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* Repair of equipment, including [[mechs]], [[Exoskeletons|exoskeletons]] and gun crews.
|health = 100
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* Polish engineers can build the following structures:
|RepairSpeed= 0.15
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** [[Polanian Headquarters]]
|BuildCost = true
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** [[Polanian Barracks]]
|ReinforceCost = true
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** [[Polanian Workshop]]
|PrimaryMoveSpeed = 4
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** [[Polanian Bunker]]
|BrawlSpeed = 4
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** [[Sandbags]]
|VaultSpeed = 3.5
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** [[Barbwire]]
|SecondaryMoveSpeed = 3
 
|Veterancy = true
 
}}
 
  
‘’‘Polanian Engineers’‘’ - Unit of the [[Polania Republic|Republic of Polania]]. Can construct [[structures]] and [[fortifications]], as well as repair damaged [[mechs]]. Engineers are weak in combat, so they should not be sent to the front lines.
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With the growth of "veterans", their opportunities are expanding: the cost of improving bunkers is reduced, access to medical tents (from level 1) and additional weapons\ (from level 2)\is added.
  
Polanian Engineers can build the following structures:
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==Recommendations for use==
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The best tactic involves avoiding capturing points at the beginning of the game in favor of preparing key areas of the map — for example, the areas of the expected collision with the enemy. Engineers are effective for covertly capturing guns near an enemy base or creating "traps" in enemy movement paths.
  
* [[Polanian Headquarters]]
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Like any other infantry unit, engineers can change their infantry class by picking up their weapons from the ground.
* [[Polanian Barracks]]
 
* [[Polanian Workshop]]
 
* [[Polanian Bunker]]
 
* [[Sandbags]]
 
* [[Barbwire]]
 
Like any other infantry unit, engineers can change their infantry class by picking up weapons from the ground.
 
  
 
==Concept Arts==
 
==Concept Arts==
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{{Polanian Infantry}}
 
{{Polanian Infantry}}
  
[[category:Republic of Polania]]
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{{SEO
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|Name = Поланские инженеры (Polanian Engineer)
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|Desc = Инженеры могут возводить и чинить строения и укрепления, а также машины во время сражения.
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|Keywords = Инженеры, Полания, укрепления
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|Img = Polanian Engineer
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}}
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[[category:Polania Republic]]
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[[category:Polanian infantry]]
 
[[category:Infantry]]
 
[[category:Infantry]]
  

Revision as of 18:56, 8 May 2025

"Polanian Engineer"

Polanian Engineer - A Division Of the Republic of Polania. Can build structures and fortifications, as well as repair damaged mechs. Engineers are weak in combat, so they should not be thrown on the front line.

Tactical Features

Despite the low combat effectiveness(weak damage from pistols), engineers are indispensable for:

With the growth of "veterans", their opportunities are expanding: the cost of improving bunkers is reduced, access to medical tents (from level 1) and additional weapons\ (from level 2)\is added.

Recommendations for use

The best tactic involves avoiding capturing points at the beginning of the game in favor of preparing key areas of the map — for example, the areas of the expected collision with the enemy. Engineers are effective for covertly capturing guns near an enemy base or creating "traps" in enemy movement paths.

Like any other infantry unit, engineers can change their infantry class by picking up their weapons from the ground.

Concept Arts

Other Infantry Units